Welcome everyone! My name is Jacob Schaupp and I am a 3rd year student at the University of Toledo studying computer science and engineering, with a minor in visual effects and animation. I have always enjoyed animated movies, especially those by Pixar. I was presented with the opportunity to build my first animation for a presentation in high school at a national rocketry competition. Ever since then, I have been teaching myself how to build animations by watching YouTube videos and reading articles on the subject. Taking photos has also been an area of interest for me. There are a thousand interpretations of a photo and the story it has to tell. This is fascinating to me and I hope to explore all of these through this blog.
The Art of Game Design continues to be an intriguing read that surprises me in new ways with each chapter. Chapter 6 focuses on the importance that theme has on games and how theme should be treated in a game's design. Theme isn't just something that the player learns from the game, it is the thought or idea that the game should try to represent in every possible way it can. This chapter covers two forms of themes, experienced and resonant themes. Experienced themes are just that, the themes that are experienced by the player through the game's story and setting, however resonant themes are a bit different. Resonant themes are the ones that are below the surface and aren't really experienced but have some deep truth that parallels those truths that the player holds. These are the themes that resonate deeply with players and make a story truly meaningful to a player's core. To people who do not really play video games, they can be easily seen as a...
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