The magazine that I have been working on for the past month is finally complete. This is the final project for my graphic design 1 class and I have really enjoyed it. This issue in the magazine I called Nexus, is all about the development of computer graphics technology. Because of this, I wanted to target the technology feeling with the magazine. For this final project, I was to add two full page illustrations to the magazine. The first one, is a photo collage of an xbox one controller with the buttons and the joysticks replaced with photos of nature. In the gaming and animation industries, one of their primary goals in developing computer graphics technology is to achieve the most realistic images under their given constraints. For the animation industry, this is limited to the number of graphics processing units a studio can purchase. For the gaming industry this is the time that it takes to draw one frame, attempting to draw frames at a rate that allows for a consistent frame rate on screen. This is why I chose a xbox one controller, combining an iconic symbol of gaming and their target of realistic imagery.
The second full page illustration is a drawing of a train outline incorporated with computer based designs. My goal with this drawing is to illustrate the impact of the invention of system on a chip had on the computer graphics industry. This was one of the topics that was discussed in the article of this issue. I chose a train because having an entire system on one chip allowed for huge advancements in the field, just as the train allowed for huge expansions into areas that were previously very difficult to get to.








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